Minecraft bot attacks can overwhelm a server with thousands of joins per second. TCP-Shield’s per-IP rate limiting stops them before they cause lag or crashes.
Login Flood Protection
TCP-Shield works at the network level, not inside Minecraft. Works with vanilla, Spigot, Paper, BungeeCord, Velocity — no plugins, no configuration changes.
Bedrock & Java Support
Ban systems, anti-cheat, and GeoIP plugins in your server see genuine player IPs — not the proxy. Player bans, geoblock rules, and analytics all work normally.
Real Player IP Passthrough
Running a BungeeCord/Velocity network with multiple game modes? Protect all your backend servers and proxy under one TCP-Shield configuration with multi-port support.